using System;

namespace Game
{
	[Flags]
	public enum WidgetInputDevice
	{
		None = 0x0,
		Keyboard = 0x1,
		MultiKeyboard1 = 0x2,
		MultiKeyboard2 = 0x4,
		MultiKeyboard3 = 0x8,
		MultiKeyboard4 = 0x10,
		Mouse = 0x20,
		MultiMouse1 = 0x40,
		MultiMouse2 = 0x80,
		MultiMouse3 = 0x100,
		MultiMouse4 = 0x200,
		Touch = 0x400,
		GamePad1 = 0x800,
		GamePad2 = 0x1000,
		GamePad3 = 0x2000,
		GamePad4 = 0x4000,
		VrControllers = 0x8000,
		MultiKeyboards = 0x1E,
		MultiMice = 0x3C0,
		Gamepads = 0x7800,
		All = 0xFC21
	}
}
